Files
90CNServer/server/internal/services/dnfbridge/quest_notify_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

51 lines
1.5 KiB
Go

package dnfbridge
import (
"reflect"
"testing"
"longheng.io/server/internal/modules/dnf/dnfenum"
)
func TestDecodeCurrentSaveQuestNotifyBodyMatchesCurrentEXEVector(t *testing.T) {
tests := []struct {
name string
body []byte
want []uint32
ok bool
}{
{name: "clear", body: []byte{0}, want: []uint32{}, ok: true},
{name: "one", body: []byte{1, 0x0f, 0x0f, 0, 0}, want: []uint32{3855}, ok: true},
{name: "four", body: []byte{4, 1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0}, want: []uint32{1, 2, 3, 4}, ok: true},
{name: "empty", body: nil, ok: false},
{name: "truncated", body: []byte{1}, ok: false},
{name: "over-limit", body: []byte{5}, ok: false},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
got, ok := decodeCurrentSaveQuestNotifyBody(test.body)
if ok != test.ok || !reflect.DeepEqual(got, test.want) {
t.Fatalf("decode=%v ok=%t want=%v ok=%t", got, ok, test.want, test.ok)
}
})
}
}
func TestQuestModuleAcceptsLegacySaveQuestNotifyWithoutACK(t *testing.T) {
connection := &bufferConn{}
service := &Service{}
session := &gameSession{conn: connection, selectedCharacterID: 1}
handled, err := currentGameplayModules.DispatchLegacy(
service,
session,
uint16(dnfenum.CmdPacketSaveQuestNotify),
[]byte{1, 0x0f, 0x0f, 0, 0},
)
if err != nil || !handled {
t.Fatalf("handled=%t err=%v", handled, err)
}
if got := connection.write.Bytes(); len(got) != 0 {
t.Fatalf("save quest notify wrote unproved ACK=%x", got)
}
}