服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
90 lines
2.7 KiB
Go
90 lines
2.7 KiB
Go
package dnfbridge
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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)
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const (
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currentRentalRequestWireSize = 21
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currentRentalStateMsgID = 985
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currentRentalPointResultMsgID = uint16(dnfenum.CmdPacketChargeRentpoint)
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currentRentalPointSourceGoldPurchase = uint32(1)
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currentRentalPointSourceDungeonClear = uint32(2)
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)
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type currentRentEquipmentRequest struct {
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ItemID uint32
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PackedJobTier uint32
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}
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type currentChargeRentalPointRequest struct {
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ChargeType uint32
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Count uint32
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}
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type currentRentalActiveEntry struct {
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ItemID uint32
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ExpireUnix uint32
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}
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func decodeCurrentRentEquipmentRequest(body []byte) (currentRentEquipmentRequest, error) {
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if len(body) != currentRentalRequestWireSize {
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return currentRentEquipmentRequest{}, fmt.Errorf("rent equipment body length=%d want=%d", len(body), currentRentalRequestWireSize)
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}
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request := currentRentEquipmentRequest{
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ItemID: binary.LittleEndian.Uint32(body[13:17]),
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PackedJobTier: binary.LittleEndian.Uint32(body[17:21]),
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}
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if request.ItemID == 0 {
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return currentRentEquipmentRequest{}, errors.New("rent equipment item id is zero")
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}
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return request, nil
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}
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func decodeCurrentChargeRentalPointRequest(body []byte) (currentChargeRentalPointRequest, error) {
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if len(body) != currentRentalRequestWireSize {
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return currentChargeRentalPointRequest{}, fmt.Errorf("charge rental point body length=%d want=%d", len(body), currentRentalRequestWireSize)
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}
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request := currentChargeRentalPointRequest{
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ChargeType: binary.LittleEndian.Uint32(body[13:17]),
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Count: binary.LittleEndian.Uint32(body[17:21]),
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}
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if request.ChargeType != 1 || request.Count == 0 {
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return currentChargeRentalPointRequest{}, fmt.Errorf("unsupported rental point charge type=%d count=%d", request.ChargeType, request.Count)
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}
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return request, nil
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}
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func (s *Service) sendCurrentRentEquipmentResult(session *gameSession, result uint32) error {
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var body packetWriter
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body.writeUint32(result)
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return s.sendGameUpperSuccess(session, uint16(dnfenum.CmdPacketRentEquipmentItem), body.bytes())
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}
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func buildCurrentRentalPointResultBody(sourceType uint32, limitReached bool, pointsAfter uint32) []byte {
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var body packetWriter
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body.writeUint32(sourceType)
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if limitReached {
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body.writeUint32(1)
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} else {
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body.writeUint32(0)
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}
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body.writeUint32(pointsAfter)
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return body.bytes()
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}
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func buildCurrentRentalPointStateBody(points uint32, active []currentRentalActiveEntry) []byte {
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var body packetWriter
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body.writeUint32(points)
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body.writeUint32(uint32(len(active)))
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for _, entry := range active {
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body.writeUint32(entry.ItemID)
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body.writeUint32(entry.ExpireUnix)
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}
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return body.bytes()
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}
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