服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
39 lines
1.3 KiB
Go
39 lines
1.3 KiB
Go
package main
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import "testing"
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func TestShouldAddEarringOnlyToLegacySpecialEquipmentFilters(t *testing.T) {
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tests := []struct {
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name string
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types []string
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want bool
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}{
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{name: "legacy special", types: []string{"[support]", "[magic stone]"}, want: true},
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{name: "broad legacy", types: []string{"[weapon]", "[support]", "[magic stone]"}, want: true},
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{name: "already current", types: []string{"[support]", "[magic stone]", "[earring]"}},
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{name: "weapon only", types: []string{"[weapon]"}},
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{name: "armor only", types: []string{"[coat]", "[pants]"}},
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{name: "accessory only", types: []string{"[amulet]", "[ring]", "[wrist]"}},
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{name: "unrestricted", types: nil},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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if got := shouldAddEarring(test.types); got != test.want {
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t.Fatalf("shouldAddEarring(%v)=%t want=%t", test.types, got, test.want)
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}
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})
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}
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}
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func TestIsGoldKaleidoAcceptsCurrentPVFActionFallback(t *testing.T) {
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if !isGoldKaleido("`[gold kaleido]`", "") {
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t.Fatal("stackable type was not recognized")
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}
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if !isGoldKaleido("", "`[gold kaleido box]`") {
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t.Fatal("action fallback was not recognized")
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}
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if isGoldKaleido("[kaleido]", "[kaleido]") {
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t.Fatal("ordinary kaleido was classified as gold")
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}
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}
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