Files
90CNServer/server/internal/modules/dnf/skillcmd/response_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

103 lines
3.2 KiB
Go

package skillcmd
import (
"errors"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func TestBuildChangeSkillSlotSuccessMatchesCurrentEXEReader(t *testing.T) {
body, err := BuildChangeSkillSlotSuccess(SlotMutationResult{SkillTree: 0, From: 3, To: 198})
if err != nil {
t.Fatalf("BuildChangeSkillSlotSuccess() error = %v", err)
}
if string(body) != string([]byte{1, 0, 3, 198}) {
t.Fatalf("body = % X", body)
}
}
func TestBuildChangeSkillSlotFailureMatchesCurrentEXEDispatcher(t *testing.T) {
if got := BuildChangeSkillSlotFailure(); string(got) != string([]byte{0}) {
t.Fatalf("failure body = % X", got)
}
}
func TestBuildChangeAnotherSkillTreeResponsesMatchCurrentEXEReader(t *testing.T) {
body, err := BuildChangeAnotherSkillTreeSuccess(TreeSwitchMutationResult{Current: 0, Target: 1})
if err != nil {
t.Fatalf("BuildChangeAnotherSkillTreeSuccess() error = %v", err)
}
if string(body) != string([]byte{1, 1}) {
t.Fatalf("success body = % X", body)
}
if string(BuildChangeAnotherSkillTreeFailure()) != string([]byte{0, 19}) {
t.Fatalf("failure body = % X", BuildChangeAnotherSkillTreeFailure())
}
if _, err := BuildChangeAnotherSkillTreeSuccess(TreeSwitchMutationResult{Current: 1, Target: 1}); !errors.Is(err, ErrSkillTree) {
t.Fatalf("same-tree success error = %v, want %v", err, ErrSkillTree)
}
if _, err := BuildChangeAnotherSkillTreeSuccess(TreeSwitchMutationResult{Current: 2, Target: 1}); !errors.Is(err, ErrSkillTree) {
t.Fatalf("invalid-current success error = %v, want %v", err, ErrSkillTree)
}
}
func TestBuildBuySkillSuccessMatchesCurrentEXEReader(t *testing.T) {
body, err := BuildBuySkillSuccess(MutationResult{
SkillTree: 0,
FinalMode: 3,
Points: dnfrepo.SkillPointState{RemainingSP: 0x1234, RemainingTP: 0x5678},
Entries: []MutationEntry{
{Slot: 6, SkillID: 0x1122, Level: 4},
{Slot: 54, SkillID: 0x3344, Level: 5, CommandData: []byte{'A', 'B'}},
},
})
if err != nil {
t.Fatalf("BuildBuySkillSuccess() error = %v", err)
}
want := []byte{
1, 0,
0x34, 0x12, 0x78, 0x56,
2,
6, 0x22, 0x11, 4, 0,
54, 0x44, 0x33, 5, 1, 2, 'A', 'B',
3,
}
if string(body) != string(want) {
t.Fatalf("body = % X, want % X", body, want)
}
}
func TestBuildBuySkillSuccessRejectsUnprovenTree(t *testing.T) {
_, err := BuildBuySkillSuccess(MutationResult{SkillTree: 2})
if !errors.Is(err, ErrSkillTree) {
t.Fatalf("BuildBuySkillSuccess() error = %v, want ErrSkillTree", err)
}
}
func TestBuildBuySkillSuccessRejectsUnresolvedSlot(t *testing.T) {
_, err := BuildBuySkillSuccess(MutationResult{
Points: dnfrepo.SkillPointState{},
Entries: []MutationEntry{{Slot: -1, SkillID: 46, Level: 2}},
})
if !errors.Is(err, ErrResponseSlot) {
t.Fatalf("BuildBuySkillSuccess() error = %v, want ErrResponseSlot", err)
}
}
func TestBuildBuySkillFailure(t *testing.T) {
if got := BuildBuySkillFailure(0x12); string(got) != string([]byte{0, 0x12}) {
t.Fatalf("failure body = % X", got)
}
}
func TestBuildSkillInitSuccessMatchesCurrentEXEReader(t *testing.T) {
body, err := BuildSkillInitSuccess(ResetMutationResult{SkillTree: 0})
if err != nil {
t.Fatal(err)
}
if string(body) != string([]byte{1, 0, 1}) {
t.Fatalf("body = % X", body)
}
}