服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
203 lines
8.8 KiB
Go
203 lines
8.8 KiB
Go
package dnfbridge
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import (
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"errors"
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"fmt"
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"longheng.io/server/internal/modules/dnf/dungeoncmd"
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"longheng.io/server/internal/modules/dnf/worldmap"
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)
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var (
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errDungeonEntryModeUnsupported = errors.New("dnf dungeon entry mode is not supported by the current packet owner")
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errDungeonBossCoordinateRequired = errors.New("dnf dungeon boss coordinate is required")
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errDungeonBossCoordinateRange = errors.New("dnf dungeon boss coordinate exceeds current EXE range")
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errDungeonMazeIndexRange = errors.New("dnf dungeon maze index exceeds current EXE range")
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errDungeonRandomizedObjectOwner = errors.New("dnf dungeon randomized object owner is required")
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)
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const (
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currentDungeonInfoNotification uint16 = 28
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currentDungeonStartNotification uint16 = 29
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)
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type currentDungeonEntryPackets struct {
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DungeonInfo []byte
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RandomizedCreatureQueue []byte
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RandomizedCreatureCount int
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StartMap []byte
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}
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func buildCurrentDungeonEntryPackets(
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runtime *runtimeDungeonState,
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scene worldmap.DungeonRoomScene,
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) (currentDungeonEntryPackets, error) {
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return buildCurrentDungeonEntryPacketsWithPassiveDrops(runtime, scene, nil)
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}
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func buildCurrentDungeonEntryPacketsWithPassiveDrops(
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runtime *runtimeDungeonState,
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scene worldmap.DungeonRoomScene,
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extraEntries []currentDungeonStartMapExtraEntry,
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) (currentDungeonEntryPackets, error) {
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if runtime == nil || runtime.Room == nil || runtime.Session == nil {
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return currentDungeonEntryPackets{}, errDungeonWorldMapUnavailable
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}
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if err := validateCurrentDungeonEntryRequest(runtime.Request); err != nil {
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return currentDungeonEntryPackets{}, err
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}
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if runtime.Dungeon.ID <= 0 || runtime.Dungeon.ID > int64(^uint32(0)) {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: dungeon=%d", errDungeonStartMapMapIDRange, runtime.Dungeon.ID)
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}
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if runtime.MazeIndex < 0 || runtime.MazeIndex > int(^uint8(0)) {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: maze=%d", errDungeonMazeIndexRange, runtime.MazeIndex)
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}
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if !runtime.BossSet {
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return currentDungeonEntryPackets{}, errDungeonBossCoordinateRequired
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}
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if runtime.BossCoordinate.X < 0 || runtime.BossCoordinate.X > 0xff || runtime.BossCoordinate.Y < 0 || runtime.BossCoordinate.Y > 0xff {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: boss=%s", errDungeonBossCoordinateRange, runtime.BossCoordinate)
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}
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if runtime.MazeIndex >= len(runtime.Dungeon.Mazes) {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: maze=%d count=%d", worldmap.ErrMazeNotFound, runtime.MazeIndex, len(runtime.Dungeon.Mazes))
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}
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if currentDungeonExplicitHellPartyRequest(runtime.Request, runtime.Dungeon, runtime.MazeIndex) && runtime.HellParty == nil {
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return currentDungeonEntryPackets{}, errDungeonEntryModeUnsupported
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}
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if count := len(runtime.Dungeon.Mazes[runtime.MazeIndex].RandomizedObjects); count != 0 && !runtime.RandomizedObjectsPlanned {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: count=%d", errDungeonRandomizedObjectOwner, count)
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}
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if runtime.HellParty != nil {
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if runtime.HellParty.Room.Coordinate.X < 0 || runtime.HellParty.Room.Coordinate.X > 0xff || runtime.HellParty.Room.Coordinate.Y < 0 || runtime.HellParty.Room.Coordinate.Y > 0xff {
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return currentDungeonEntryPackets{}, fmt.Errorf("%w: hell_room=%s", errDungeonBossCoordinateRange, runtime.HellParty.Room.Coordinate)
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}
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}
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// Map [special passive object] child rows such as [item], [trap], [quest],
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// and [hellparty] are script metadata owned by the type-9 passive object.
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// The current op29 reader has no actor row for those child kinds: only the
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// passive object itself and [monster] children belong to Actors. ExtraEntries
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// are a different table of materialized item drops and must not be invented
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// from these metadata rows. Keep the retained rows in the room runtime for
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// their later feature owners, but do not block the typed op28/op29 entry.
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// These values are protocol sentinels, not map fallbacks. The current EXE
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// branches on packetSeed == UINT32_MAX to skip the absent hell-party state.
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// Single Anton's 210-224 selector IDs belong only to the raid directory and
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// resource projection. Once the client enters a dungeon, op28 must carry the
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// dedicated 5314-5322 PVF identity. The EXE selects its room topology from
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// this field; projecting 5322 back to ordinary Anton 218 makes it request the
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// normal raid's 1:1 room even though the single-player maze continues 1:0 ->
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// 0:0.
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infoPacket := currentDungeonInfo{
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DungeonID: uint32(runtime.Dungeon.ID),
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Difficulty: runtime.Request.Difficulty,
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EntryOption: runtime.Request.EntryOption,
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MazeIndex: byte(runtime.MazeIndex),
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BossX: byte(runtime.BossCoordinate.X),
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BossY: byte(runtime.BossCoordinate.Y),
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HellPartyRoomX: 0xff,
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HellPartyRoomY: 0xff,
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DungeonMode: byte(runtime.ProtocolMode),
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PairGroups: currentDungeonRandomizedObjectInfoGroups(runtime.RandomizedObjectSelections),
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DungeonValue: 12,
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PacketSeed: ^uint32(0),
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}
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if runtime.HellParty != nil {
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infoPacket.HellPartyRoomX = byte(runtime.HellParty.Room.Coordinate.X)
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infoPacket.HellPartyRoomY = byte(runtime.HellParty.Room.Coordinate.Y)
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infoPacket.HellPartyValue = 1
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infoPacket.Value2 = 0x0b
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}
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dungeonInfoBody, err := infoPacket.Build()
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if err != nil {
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return currentDungeonEntryPackets{}, fmt.Errorf("build current dungeon-info body: %w", err)
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}
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partyMemberIndex := byte(0xff)
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// The same-version party START_MAP reader treats 0xff as the all-member
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// binding branch. A concrete slot is mutually exclusive and leaves every
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// other stable actor outside the room on that receiving connection.
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if runtime.partyDungeonOwner == nil && runtime.partyMemberIndexed {
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partyMemberIndex = runtime.partyMemberIndex
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}
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startState := currentDungeonStartMapState{
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Seed: runtime.Seed,
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RoomStateValue: 1,
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RoomStateFlag: currentDungeonStartMapPayloadBuild,
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ExtraEntries: extraEntries,
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RidableGroups: currentDungeonRidableGroupsForRoom(runtime.RandomizedObjectGroups, scene.Coordinate),
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PartyMemberIndex: partyMemberIndex,
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}
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if runtime.HellParty != nil {
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startState.HellPartyMode = runtime.HellParty.Mode
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startState.HellPartyFogFlag = 1
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}
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var startMapBody []byte
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if runtime.altar != nil {
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startMapBody, err = buildCurrentDungeonAltarStartMapBody(scene, runtime.Seed, false)
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if err != nil {
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return currentDungeonEntryPackets{}, fmt.Errorf("build current altar start-map body: %w", err)
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}
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} else {
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startPacket, planErr := currentDungeonStartMapFromRuntime(runtime, scene, startState)
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if planErr != nil {
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return currentDungeonEntryPackets{}, fmt.Errorf("plan current start-map body: %w", planErr)
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}
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startMapBody, err = startPacket.Build()
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if err != nil {
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return currentDungeonEntryPackets{}, fmt.Errorf("build current start-map body: %w", err)
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}
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}
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randomizedCreatureQueue, randomizedCreatureCount, err := buildCurrentDungeonRandomizedCreatureQueue(
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scene.Coordinate,
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runtime.RandomizedObjectSelections,
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)
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if err != nil {
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return currentDungeonEntryPackets{}, fmt.Errorf("build current randomized creature queue: %w", err)
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}
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return currentDungeonEntryPackets{
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DungeonInfo: dungeonInfoBody,
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RandomizedCreatureQueue: randomizedCreatureQueue,
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RandomizedCreatureCount: randomizedCreatureCount,
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StartMap: startMapBody,
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}, nil
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}
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func currentDungeonClientID(runtime *runtimeDungeonState) int64 {
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if runtime == nil {
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return 0
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}
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if runtime.clientDungeonID > 0 {
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return runtime.clientDungeonID
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}
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return runtime.Dungeon.ID
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}
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func validateCurrentDungeonEntryRequest(request dungeoncmd.SelectDungeonRequest) error {
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// The current fixed 21-byte writer has now been observed sending a nonzero
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// u32 at offset 16 in an otherwise ordinary solo request. That value is not
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// consumed by either typed op28 or op29 builder, and its current semantics
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// are not proved. Preserve it in the runtime request, but do not reject the
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// normal entry mode or infer leader/quest authority from it.
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if currentDungeonHellPartyRequest(request) {
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return nil
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}
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_, runtimeStateSupported := currentDungeonProtocolModeForWire(request.RuntimeState, request.RuntimeToken)
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if request.EntryOption != 0 || request.SelectionMode != 0 || !runtimeStateSupported ||
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(request.RuntimeToken != 0 && request.RuntimeToken != 0xffff) || request.Reserved != 0 || request.PartyState != 0 ||
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request.SpecialMode != 0 || len(request.OpaqueTail) != 0 {
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return fmt.Errorf("%w: entry_option=%d selection_mode=%d runtime_state=%d runtime_token=%d reserved=%d party_state=%d offset16_unproven=%d special_mode=%d opaque_tail=%d",
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errDungeonEntryModeUnsupported,
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request.EntryOption,
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request.SelectionMode,
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request.RuntimeState,
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request.RuntimeToken,
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request.Reserved,
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request.PartyState,
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request.LeaderObjectKey,
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request.SpecialMode,
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len(request.OpaqueTail),
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)
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}
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return nil
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}
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