服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
30 lines
792 B
Go
30 lines
792 B
Go
package dnfbridge
|
|
|
|
import (
|
|
"context"
|
|
|
|
dnfprogression "longheng.io/server/internal/modules/dnf/progression"
|
|
)
|
|
|
|
func (s *Service) currentPVFLevelEntryExperience(ctx context.Context, level int) (uint32, error) {
|
|
if ctx == nil {
|
|
ctx = context.Background()
|
|
}
|
|
s.experienceMu.Lock()
|
|
defer s.experienceMu.Unlock()
|
|
if s.experienceTable == nil && s.experienceTableLoadErr == nil {
|
|
s.initialEquipmentMu.Lock()
|
|
archive, err := s.initialEquipmentArchiveLocked()
|
|
s.initialEquipmentMu.Unlock()
|
|
if err != nil {
|
|
s.experienceTableLoadErr = err
|
|
} else {
|
|
s.experienceTable, s.experienceTableLoadErr = dnfprogression.LoadExperienceTable(ctx, archive)
|
|
}
|
|
}
|
|
if s.experienceTableLoadErr != nil {
|
|
return 0, s.experienceTableLoadErr
|
|
}
|
|
return s.experienceTable.EntryExperience(level)
|
|
}
|